This does not apply to autoattacks or other types of skills. Primary Attribute: Strength " When you use attack skills, each point of Strength gives you 1% armor penetration."įor each point of strength, attack skills used by a warrior get a 1% armor penetration bonus. Hammers are two-handed weapons with a maximum range of 19 to 35 blunt damage and an attack rate of 1.75 seconds. Swords are one-handed weapons with a maximum range of 15 to 22 slashing damage and an attack rate of 1.33 seconds.Īxes are one-handed weapons with a maximum range of 6 to 28 slashing or piercing damage and an attack rate of 1.33 seconds. Each of these weapons has the property that if they strike a moving opponent in the back, it will always be a critical hit. Warriors have access to three weapon types. These provide a maximum bonus of 16 armor but require investment in either Strength or Tactics for the full bonus. Warriors can also wear a shield when using one-handed weapons. Warrior armor has a maximum armor rating of 80 and provides an additional 20 armor against physical damage. Their armor does not provide any additional energy regeneration so many of their attack skills use the adrenaline mechanic, which cost no energy but need to be "charged" through attacking. Their roles usually encompass using either swords, axes, or hammers to produce pressure through conditions, damage, interrupts, and knockdowns. The Warrior profession specializes in melee damage, so normally forms the frontline of many (if not most) teams.
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